Combos with Azor, the Lawbringer
15 known combos in Commander — View Azor, the Lawbringer
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- At the beginning of your end step, Soulherder's second ability triggers, blinking Azor.
- Soulherder's first ability triggers, putting a +1/+1 counter on itself.
- Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat during each of your turns.
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- At the beginning of your end step, Teleportation Circle triggers, blinking Azor.
- Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat during each of your turns.
Results:
Lock
· Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
Show steps
- At the beginning of your end step, Conjurer's Closet triggers, blinking Azor.
- Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat during each of your turns.
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- At the beginning of your end step, Thassa triggers, blinking Azor.
- Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat during each of your turns.
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- Activate Azor by paying {1}{U}, blinking it.
- Azor enters the battlefield, triggering itself and Deadeye Navigator's soulbond ability.
- Resolve the Deadeye Navigator trigger, repairing it and Azor.
- Resolve the Azor trigger, preventing opponents from casting instants or sorceries during their next turn.
- Repeat during each of your turns.
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- Activate Eldrazi Displacer by paying {2}{C}, blinking Azor.
- Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat during each of your turns.
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- At the beginning of your combat phase, Helm of the Host triggers, creating a nonlegendary token copy of Azor with haste.
- The Azor token enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat each turn.
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- Activate Emiel by paying {3}, blinking Azor.
- Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat during each of your turns.
Results:
Opponents can't cast sorcery spells
· Opponents can't cast instant spells during their turns
· Lock
Show steps
- Cast Sakashima by paying {2}{U}{U}, choosing to have it enter the battlefield as a copy of Azor.
- Sakashima enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Activate Sakashima by paying {2}{U}{U}, returning it to your hand from the battlefield at the beginning of the next end step.
- At the beginning of your end step, Sakashima triggers, returning itself to your hand from the battlefield.
- Repeat each turn.
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- Activate Aminatou's first loyalty ability by putting a loyalty counter on it, causing you to draw a card and then put a card from your hand on top of your library.
- Activate Aminatou's second loyalty ability by removing a loyalty counter from it, blinking Azor.
- Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat each turn.
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- Activate The Chain Veil by paying {4}, allowing an extra activation of your planeswalkers' loyalty abilities this turn.
- Activate Aminatou's first loyalty ability by putting a loyalty counter on it, causing you to draw a card and then put a card from your hand on top of your library.
- Activate Aminatou's second loyalty ability by removing a loyalty counter from it, blinking Azor.
- Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat each turn.
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- Activate Temur Sabertooth by paying {1}{G}, returning Azor from the battlefield to your hand.
- Cast Azor by paying {2}{W}{W}{U}{U}.
- Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat each turn.
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- Activate Meticulous Excavation by paying {2}{W}, returning Azor from the battlefield to your hand.
- Cast Azor by paying {2}{W}{W}{U}{U}.
- Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat each turn.
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- Declare Delina as an attacker.
- Delina triggers, creating at least one nonlegendary token copy of Azor with haste that is tapped and attacking.
- The Azor token(s) enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat each turn.
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- At the beginning of your combat phase, Rionya triggers, creating at least one token copy of Azor with haste.
- Put all but the nontoken Azor into your graveyard due to the legend rule.
- The Azor token(s) enters-the-battlefield ability trigger, preventing opponents from casting instants or sorceries during their next turn.
- Repeat each turn.
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