Combos with Azor, the Lawbringer

15 known combos in Commander — View Azor, the Lawbringer

Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. At the beginning of your end step, Soulherder's second ability triggers, blinking Azor.
  2. Soulherder's first ability triggers, putting a +1/+1 counter on itself.
  3. Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  4. Repeat during each of your turns.
1,274 decks Colorless View on Commander Spellbook →
Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. At the beginning of your end step, Teleportation Circle triggers, blinking Azor.
  2. Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  3. Repeat during each of your turns.
788 decks Colorless View on Commander Spellbook →
Results: Lock · Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells
Show steps
  1. At the beginning of your end step, Conjurer's Closet triggers, blinking Azor.
  2. Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  3. Repeat during each of your turns.
715 decks Colorless View on Commander Spellbook →
Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. At the beginning of your end step, Thassa triggers, blinking Azor.
  2. Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  3. Repeat during each of your turns.
614 decks Colorless View on Commander Spellbook →
Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. Activate Azor by paying {1}{U}, blinking it.
  2. Azor enters the battlefield, triggering itself and Deadeye Navigator's soulbond ability.
  3. Resolve the Deadeye Navigator trigger, repairing it and Azor.
  4. Resolve the Azor trigger, preventing opponents from casting instants or sorceries during their next turn.
  5. Repeat during each of your turns.
609 decks Colorless View on Commander Spellbook →
Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. Activate Eldrazi Displacer by paying {2}{C}, blinking Azor.
  2. Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  3. Repeat during each of your turns.
269 decks Colorless View on Commander Spellbook →
Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. At the beginning of your combat phase, Helm of the Host triggers, creating a nonlegendary token copy of Azor with haste.
  2. The Azor token enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  3. Repeat each turn.
198 decks Colorless View on Commander Spellbook →
Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. Activate Emiel by paying {3}, blinking Azor.
  2. Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  3. Repeat during each of your turns.
133 decks Colorless View on Commander Spellbook →
Results: Opponents can't cast sorcery spells · Opponents can't cast instant spells during their turns · Lock
Show steps
  1. Cast Sakashima by paying {2}{U}{U}, choosing to have it enter the battlefield as a copy of Azor.
  2. Sakashima enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  3. Activate Sakashima by paying {2}{U}{U}, returning it to your hand from the battlefield at the beginning of the next end step.
  4. At the beginning of your end step, Sakashima triggers, returning itself to your hand from the battlefield.
  5. Repeat each turn.
85 decks Colorless View on Commander Spellbook →
Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. Activate Aminatou's first loyalty ability by putting a loyalty counter on it, causing you to draw a card and then put a card from your hand on top of your library.
  2. Activate Aminatou's second loyalty ability by removing a loyalty counter from it, blinking Azor.
  3. Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  4. Repeat each turn.
76 decks Colorless View on Commander Spellbook →
Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. Activate The Chain Veil by paying {4}, allowing an extra activation of your planeswalkers' loyalty abilities this turn.
  2. Activate Aminatou's first loyalty ability by putting a loyalty counter on it, causing you to draw a card and then put a card from your hand on top of your library.
  3. Activate Aminatou's second loyalty ability by removing a loyalty counter from it, blinking Azor.
  4. Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  5. Repeat each turn.
12 decks Colorless View on Commander Spellbook →
Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. Activate Temur Sabertooth by paying {1}{G}, returning Azor from the battlefield to your hand.
  2. Cast Azor by paying {2}{W}{W}{U}{U}.
  3. Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  4. Repeat each turn.
11 decks Colorless View on Commander Spellbook →
Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. Activate Meticulous Excavation by paying {2}{W}, returning Azor from the battlefield to your hand.
  2. Cast Azor by paying {2}{W}{W}{U}{U}.
  3. Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  4. Repeat each turn.
Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. Declare Delina as an attacker.
  2. Delina triggers, creating at least one nonlegendary token copy of Azor with haste that is tapped and attacking.
  3. The Azor token(s) enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
  4. Repeat each turn.
Results: Opponents can't cast instant spells during their turns · Opponents can't cast sorcery spells · Lock
Show steps
  1. At the beginning of your combat phase, Rionya triggers, creating at least one token copy of Azor with haste.
  2. Put all but the nontoken Azor into your graveyard due to the legend rule.
  3. The Azor token(s) enters-the-battlefield ability trigger, preventing opponents from casting instants or sorceries during their next turn.
  4. Repeat each turn.
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