Combos with Auramancer

15 known combos in Commander — View Auramancer

Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. Activate Auramancer by paying {1}{U}, blinking itself.
  3. Auramancer enters the battlefield, triggering itself and Deadeye Navigator's soulbond ability.
  4. Resolve the Deadeye Navigator trigger, repairing it and Auramancer.
  5. Resolve the Auramancer trigger, returning Second Chance from your graveyard to your hand.
  6. Cast Second Chance by paying {2}{U}.
  7. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. Activate Eldrazi Dsplacer by paying {2}{C}, blinking Auramancer.
  3. Auramancer enters the battlefield, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. At the beginning of your end step, Soulherder's second ability triggers, blinking Auramancer.
  3. When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. At the beginning of your end step, Thassa triggers, blinking Auramancer.
  3. When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. At the beginning of your end step, Conjurer's Closet triggers, blinking Auramancer.
  3. When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. At the beginning of your end step, Teleportation Circle triggers, blinking Auramancer.
  3. When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. At the beginning of your end step, Soulherder's second ability triggers, blinking Auramancer.
  3. When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. At the beginning of your end step, Thassa triggers, blinking Auramancer.
  3. When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. At the beginning of your end step, Conjurer's Closet triggers, blinking Auramancer.
  3. When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. At the beginning of your end step, Teleportation Circle triggers, blinking Auramancer.
  3. When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. At the beginning of your end step, Soulherder's second ability triggers, blinking Auramancer.
  3. When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. At the beginning of your end step, Thassa triggers, blinking Auramancer.
  3. When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. At the beginning of your end step, Conjurer's Closet triggers, blinking Auramancer.
  3. When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
  2. At the beginning of your end step, Teleportation Circle triggers, blinking Auramancer.
  3. When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
  4. Cast Second Chance by paying {2}{U}.
  5. Repeat each turn.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite storm count · Infinite self-discard triggers
Show steps
  1. Cast Auramancer from your graveyard for its retrace cost by paying {W} and discarding Urza's Saga.
  2. When Auramancer enters the battlefield, it triggers, returning Urza's Saga from your graveyard to your hand.
  3. Activate Phyrexian Altar by sacrificing Auramancer, adding {W}.
  4. Repeat.
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