Combos with Auramancer
15 known combos in Commander — View Auramancer
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- Activate Auramancer by paying {1}{U}, blinking itself.
- Auramancer enters the battlefield, triggering itself and Deadeye Navigator's soulbond ability.
- Resolve the Deadeye Navigator trigger, repairing it and Auramancer.
- Resolve the Auramancer trigger, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- Activate Eldrazi Dsplacer by paying {2}{C}, blinking Auramancer.
- Auramancer enters the battlefield, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- At the beginning of your end step, Soulherder's second ability triggers, blinking Auramancer.
- When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- At the beginning of your end step, Thassa triggers, blinking Auramancer.
- When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- At the beginning of your end step, Conjurer's Closet triggers, blinking Auramancer.
- When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- At the beginning of your end step, Teleportation Circle triggers, blinking Auramancer.
- When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- At the beginning of your end step, Soulherder's second ability triggers, blinking Auramancer.
- When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- At the beginning of your end step, Thassa triggers, blinking Auramancer.
- When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- At the beginning of your end step, Conjurer's Closet triggers, blinking Auramancer.
- When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- At the beginning of your end step, Teleportation Circle triggers, blinking Auramancer.
- When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- At the beginning of your end step, Soulherder's second ability triggers, blinking Auramancer.
- When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- At the beginning of your end step, Thassa triggers, blinking Auramancer.
- When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- At the beginning of your end step, Conjurer's Closet triggers, blinking Auramancer.
- When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turh after this one.
- At the beginning of your end step, Teleportation Circle triggers, blinking Auramancer.
- When Auramancer enters the battlefield, it triggers, returning Second Chance from your graveyard to your hand.
- Cast Second Chance by paying {2}{U}.
- Repeat each turn.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite storm count
· Infinite self-discard triggers
Show steps
- Cast Auramancer from your graveyard for its retrace cost by paying {W} and discarding Urza's Saga.
- When Auramancer enters the battlefield, it triggers, returning Urza's Saga from your graveyard to your hand.
- Activate Phyrexian Altar by sacrificing Auramancer, adding {W}.
- Repeat.
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