Combos with Assault Suit

15 known combos in Commander — View Assault Suit

Results: Draw the game
Show steps
  1. Give control of Bronze Bombshell to an opponent.
  2. Bronze Bombshell triggers, causing its controller to sacrifice it.
  3. However, Bronze Bombshell cannot be sacrificed due to Assault Suit.
  4. Bronze Bombshell triggers again, creating a mandatory infinite loop that causes the game to end in a draw.
823 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. Whenever you control seven or more Thrulls, Endrek Sahr's second ability triggers.
  2. Resolve the ability, causing you to not sacrifice Endrek Sahr due to Assault Suit.
  3. Endrek Sahr's second ability triggers again, causing a mandatory infinite loop, ending the game in a draw.
205 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. If needed, give control of Phylactery Lich to an opponent who controls no permanents with a phylactery counter on them.
  2. When Phylactery Lich's controller controls no permanents with a phylactery counter on them, Phylactery Lich triggers, causing them to sacrifice it.
  3. However, Phylactery Lich cannot be sacrificed due to Assault Suit.
  4. Phylactery Lich triggers again, creating a mandatory infinite loop that causes the game to end in a draw.
154 decks Colorless View on Commander Spellbook →
Results: Infinite colored mana · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite Treasure tokens · Infinite combat damage
Show steps
  1. If needed, activate RMS Titanic's crew ability by tapping any number of creatures with power 3 or greater, causing it to become an artifact creature until end of turn.
  2. Activate Assault Suit's equip ability by paying {3}, attaching it to RMS Titanic.
  3. Deal combat damage to an opponent using RMS Titanic, triggering its ability, causing you to not sacrifice it due to Assault Suit and create nine Treasure tokens.
  4. Move to your postcombat phase.
  5. Activate five Treasures by tapping and sacrificing them, adding {3}{R}{R}.
  6. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
  7. Repeat from step 3.
120 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. If needed, give control of Dandân to an opponent who controls no Islands.
  2. When Dandân's controller controls no Islands, Dandân triggers, causing them to sacrifice it.
  3. However, Dandân cannot be sacrificed due to Assault Suit.
  4. Dandân triggers again, creating a mandatory infinite loop that causes the game to end in a draw.
82 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. At the beginning of the upkeep of the player who controls no permanents of the chosen color, Assault Suit triggers, causing that player to gain control of Lurebound Scarecrow.
  2. Lurebound Scarecrow triggers, causing them to sacrifice it.
  3. However, Lurebound Scarecrow cannot be sacrificed due to Assault Suit.
  4. Lurebound Scarecrow triggers again, creating a mandatory infinite loop that causes the game to end in a draw.
77 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Infinite card draw for each opponent · Infinite draw triggers for each opponent · Near-infinite damage
Show steps
  1. At the beginning of an opponent's upkeep, Assault Suit triggers, giving them control of Vilis.
  2. During that player's next draw step, they draw a card.
  3. Underworld Dreams triggers, dealing 1 damage to that opponent.
  4. Vilis triggers, causing the opponent to draw a card.
  5. Repeat from step 3 until the opponent loses the game either due to drawing from an empty library or by having a life total of 0.
  6. When the opponent loses the game, you regain control of Vilis.
  7. Repeat from step 1 for each remaining opponent.
76 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. If needed, give control of Seasinger to an opponent who controls no Islands.
  2. When Seasinger's controller controls no Islands, Seasinger triggers, causing them to sacrifice it.
  3. However, Seasinger cannot be sacrificed due to Assault Suit.
  4. Seasinger triggers again, creating a mandatory infinite loop that causes the game to end in a draw.
70 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. If needed, give control of Manta Ray to an opponent who controls no Islands.
  2. When Manta Ray's controller controls no Islands, Manta Ray triggers, causing them to sacrifice it.
  3. However, Manta Ray cannot be sacrificed due to Assault Suit.
  4. Manta Ray triggers again, creating a mandatory infinite loop that causes the game to end in a draw.
67 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Infinite card draw for each opponent · Infinite draw triggers for each opponent · Near-infinite damage
Show steps
  1. At the beginning of an opponent's upkeep, Assault Suit triggers, giving them control of Vilis.
  2. During that player's next draw step, they draw a card.
  3. Fate Unraveler triggers, dealing 1 damage to that opponent.
  4. Vilis triggers, causing the opponent to draw a card.
  5. Repeat from step 3 until the opponent loses the game either due to drawing from an empty library or by having a life total of 0.
  6. When the opponent loses the game, you regain control of Vilis.
  7. Repeat from step 1 for each remaining opponent.
58 decks Colorless View on Commander Spellbook →
Results: Players can't cast noncreature spells during their turn · Players can't cast sorcery spells · Lock
Show steps
  1. At the beginning of each opponent's upkeep, Assault Suit triggers, giving the opponent control of Nikya of the Old Ways until end of turn.
  2. Because the opponent controls Nikya of the Old Ways, they cannot cast noncreature spells during their turn.
  3. During the cleanup step, you regain control of Nikya of the Old Ways.
48 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. If needed, give control of Vodalian Knights to an opponent who controls no Islands.
  2. When Vodalian Knights's controller controls no Islands, Vodalian Knights triggers, causing them to sacrifice it.
  3. However, Vodalian Knights cannot be sacrificed due to Assault Suit.
  4. Vodalian Knights triggers again, creating a mandatory infinite loop that causes the game to end in a draw.
46 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. If needed, give control of Kukemssa Serpent to an opponent who controls no Islands.
  2. When Kukemssa Serpent's controller controls no Islands, Kukemssa Serpent triggers, causing them to sacrifice it.
  3. However, Kukemssa Serpent cannot be sacrificed due to Assault Suit.
  4. Kukemssa Serpent triggers again, creating a mandatory infinite loop that causes the game to end in a draw.
46 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. If needed, give control of Pirate Ship to an opponent who controls no Islands.
  2. When Pirate Ship's controller controls no Islands, Pirate Ship triggers, causing them to sacrifice it.
  3. However, Pirate Ship cannot be sacrificed due to Assault Suit.
  4. Pirate Ship triggers again, creating a mandatory infinite loop that causes the game to end in a draw.
39 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. If necessary, at the beginning of the upkeep of an opponent who controls no Swamps, Assault Suit triggers, causing that player to gain control of Bog Serpent and untap it.
  2. Bog Serpent triggers, but cannot be sacrificed due to Assault Suit's ability.
  3. Step 2 repeats forever, resulting in a mandatory infinite loop that causes the game to end in a draw.
39 decks Colorless View on Commander Spellbook →
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