Combos with Ashling, Flame Dancer

15 known combos in Commander — View Ashling, Flame Dancer

Results: Infinite combat phases · Infinite red mana · Infinite untap of creatures you control · Infinite mana creatures you control can produce
Show steps
  1. Cast Sozin's Comet either from your hand by paying {3}{R}{R} or from exile for its foretell cost by paying {2}{R}.
  2. Declare a creature as an attacker, triggering its firebending ability, adding {R}{R}{R}{R}{R}.
  3. Move to your postcombat main phase. You will not lose the mana due to Ashling.
  4. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
  5. Repeat from step 2.
3,347 decks Colorless View on Commander Spellbook →
Results: Infinite combat phases · Infinite red mana · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinitely powerful red creatures you control until end of turn
Show steps
  1. Declare a creature as an attacker, triggering Avatar Roku, adding six {R}.
  2. Move to your postcombat main phase. You will not lose the mana due to Ashling.
  3. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
  4. Repeat.
2,938 decks Colorless View on Commander Spellbook →
Results: Infinite combat phases · Infinite red mana · Infinite untap of creatures you control · Infinite mana creatures you control can produce
Show steps
  1. Declare Firebending Student as an attacker, triggering its ability, adding an amount of {R} equal to its power.
  2. Move to your postcombat main phase. You will not lose the mana due to Ashling.
  3. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
  4. Repeat.
2,808 decks Colorless View on Commander Spellbook →
Results: Infinite combat phases · Infinite red mana · Infinite untap of creatures you control · Infinite mana creatures you control can produce
Show steps
  1. Declare Zuko as an attacker, triggering its ability, adding an amount of {R} equal to the number of experience counters you have.
  2. Move to your postcombat main phase. You will not lose the mana due to Ashling.
  3. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
  4. Repeat.
2,136 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite combat phases · Infinite red mana · Infinite creature tokens · Infinite untap of creatures you control · Infinite mana creatures you control can produce
Show steps
  1. Declare Sun Warriors as an attacker, triggering its ability, adding an amount of {R} equal to the number of creatures you control.
  2. Move to your postcombat main phase. You will not lose the mana due to Ashling.
  3. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
  4. Repeat.
244 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss for all players · Mass Land Denial
Show steps
  1. Activate Emergence Zone by paying {1}, tapping and sacrificing it, allowing you to cast spells this turn as though they have flash.
  2. Cast an instant or sorcery spell by paying its mana cost, triggering Ashling.
  3. Holding priority, cast Worldfire by paying {6}{R}{R}{R}.
  4. Ashling triggers, causing you to rummage.
  5. Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
  6. Resolve the Ashling trigger from step 2, dealling 2 damage to each opponent.
  7. Each opponent loses the game as a state-based action due to having less than 0 life.
91 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss for all players · Mass Land Denial
Show steps
  1. Cast an instant or sorcery spell by paying its mana cost, triggering Ashling.
  2. Holding priority, cast Worldfire by paying {6}{R}{R}{R}.
  3. Ashling triggers, causing you to rummage.
  4. Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
  5. Resolve the Ashling trigger from step 1, dealling 2 damage to each opponent.
  6. Each opponent loses the game as a state-based action due to having less than 0 life.
82 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite draw triggers · Near-infinite self-discard triggers · Near-infinite magecraft triggers
Show steps
  1. Cast Chain of Plasma by paying {1}{R}, targeting Brash Taunter.
  2. Ashling triggers, causing you to discard a card and draw a card.
  3. Resolve Chain of Plasma, dealing 3 damage to Brash Taunter and choosing to discard a card to copy it.
  4. Brash Taunter triggers, dealing 3 damage to any target.
  5. Repeat from step 2 (getting Ashling's additional results once each).
81 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite draw triggers · Near-infinite self-discard triggers · Near-infinite magecraft triggers
Show steps
  1. Cast Chain of Plasma by paying {1}{R}, targeting Stuffy Doll.
  2. Ashling triggers, causing you to discard a card and draw a card.
  3. Resolve Chain of Plasma, dealing 3 damage to Stuffy Doll and choosing to discard a card to copy it.
  4. Stuffy Doll triggers, dealing 3 damage to the chosen player.
  5. Repeat from step 2 (getting Ashling's additional results once each).
40 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss for all players · Mass Land Denial
Show steps
  1. Cast an instant or sorcery spell by paying its mana cost, triggering Ashling.
  2. Holding priority, cast Worldfire by paying {5}{R}{R}{R}.
  3. Ashling triggers, causing you to rummage.
  4. Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
  5. Resolve the Ashling trigger from step 1, dealling 2 damage to each opponent.
  6. Each opponent loses the game as a state-based action due to having less than 0 life.
27 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss for all players · Mass Land Denial
Show steps
  1. Cast an instant or sorcery spell by paying its mana cost, triggering Ashling.
  2. Holding priority, cast Worldfire by paying {6}{R}{R}{R}.
  3. Ashling triggers, causing you to rummage.
  4. Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
  5. Resolve the Ashling trigger from step 1, dealling 2 damage to each opponent.
  6. Each opponent loses the game as a state-based action due to having less than 0 life.
27 decks Colorless View on Commander Spellbook →
Results: Infinite combat phases · Infinite red mana · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite combat damage
Show steps
  1. Deal combat damage to an opponent using Obeka. Obeka triggers, causing you to get that many upkeep steps after this one.
  2. Move to your first extra upkeep. At the beginning of that upkeep, Braid of Fire triggers, putting an age counter on it and adding {R} for each age counter on it.
  3. Repeat step 2 for each other upkeep step.
  4. During your postcombat main phase, activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and get an additional combat and main phase after this one.
  5. Repeat.
23 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss for all players · Mass Land Denial
Show steps
  1. Cast an instant or sorcery spell by paying its mana cost, triggering Ashling.
  2. Holding priority, cast Worldfire by paying {6}{R}{R}{R}.
  3. Ashling triggers, causing you to rummage.
  4. Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
  5. Resolve the Ashling trigger from step 1, dealling 2 damage to each opponent.
  6. Each opponent loses the game as a state-based action due to having less than 0 life.
18 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss for all players · Mass Land Denial
Show steps
  1. Cast an instant or sorcery spell by paying its mana cost, triggering Ashling.
  2. Holding priority, cast Worldfire by paying {6}{R}{R}{R}.
  3. Ashling triggers, causing you to rummage.
  4. Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
  5. Resolve the Ashling trigger from step 1, dealling 2 damage to each opponent.
  6. Each opponent loses the game as a state-based action due to having less than 0 life.
18 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss for all players · Mass Land Denial
Show steps
  1. Cast an instant or sorcery spell by paying its mana cost, triggering Ashling.
  2. Holding priority, cast Worldfire by paying {6}{R}{R}{R}.
  3. Ashling triggers, causing you to rummage.
  4. Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
  5. Resolve the Ashling trigger from step 1, dealling 2 damage to each opponent.
  6. Each opponent loses the game as a state-based action due to having less than 0 life.
16 decks Colorless View on Commander Spellbook →
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