Combos with Artificer Class
6 known combos in Commander — View Artificer Class
Results:
Infinite blue mana
· Exile your library
· Cast all spells in your library
· Infinite Map tokens
Show steps
- Create a copy of Worldwalker Helm, which will also create a Map token.
- Activate Urza's first ability by tapping a Worldwaker Helm and a Map, adding {U}{U}.
- Activate a Worldwalker Helm by paying {1}{U} and tapping it, creating a token copy of the Worldwalker Helm token and a Map token for each Worldwalker Helm you control.
- Activate Urza's first ability twice by tapping two Maps, adding {U}{U}.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your end step, Artificer Class triggers, creating a token copy of Myr Battlesphere.
- The Myr Battlesphere token enters the battlefield, creating four 1/1 Myr creature tokens.
- Activate Time Sieve by tapping it, sacrificing the Myr Battlesphere token and sacrificing the four Myr tokens, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite colorless mana
Show steps
- At the beginning of your end step, Artificer Class triggers, creating a token copy of Basalt Monolith.
- Activate the token Basalt Monolith's first ability by tapping it, adding {C}{C}{C}.
- Roxanne's second ability triggers, adding {C}.
- Activate the token Basalt Monolith's second ability by paying {3}, untapping it.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your end step, Artificer Class triggers, creating a token copy of Ugin's Nexus.
- Put the token Ugin's Nexus into exile due to the legend rule, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite storm count
· Infinite creature tokens
· Infinite commander casts
· Infinite self-mill
Show steps
- At the beginning of your end step, Artificer Class triggers, creating a token copy of Genesis Chamber.
- During your next turn, cast Emry from the command zone by paying {U}.
- When Emry enters the battlefield, it and both Genesis Chambers trigger.
- Resolve the Emry trigger, causing you to mill four cards.
- Resolve both Genesis Chamber triggers, creating two 1/1 Myr artifact creature tokens.
- Activate Phyrexian Altar by sacrificing Emry, adding {U}.
- Choose to return Emry to the command zone from your graveyard.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Cast Ugin's Nexus by paying {5}.
- At the beginning of your end step, Phenomenon Investigators and Artificer Class trigger.
- Resolve the Artificer Class trigger, creating a token copy of Ugin's Nexus.
- Put the token Ugin's Nexus into exile due to the legend rule and the token's replacement effect, causing you to take an extra turn after this one.
- Resolve the Phenomenon Investigators trigger, returning Ugin's Nexus from the battlefield to your hand and causing you to draw a card.
- Repeat during each of your turns.
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