Combos with Arcane Laboratory

3 known combos in Commander — View Arcane Laboratory

Results: Exile all spells players cast from their hand · Players can only cast one spell per turn · Lock
Show steps
  1. Whenever a player casts a spell from their hand, Knowledge Pool triggers, exiling that spell.
  2. Because Arcane Laboratory prevents players from casting more than one spell each turn, players cannot cast the spell permitted by Knowledge Pool, or any other spell that turn.
996 decks Colorless View on Commander Spellbook →
Results: Players can't cast spells from their hand · Lock
Show steps
  1. Any time a player would cast a spell from their hand it gets exiled from possibility storm.
  2. Arcane Laboratory prevents them from casting the other card from possiblity storm resulting in a lock.
236 decks Colorless View on Commander Spellbook →
Results: Exile all instants and sorceries any player casts · Players can only cast one spell per turn · Lock
Show steps
  1. Whenever a player casts an instant or sorcery spell, Eye of the Storm triggers, exiling that spell.
  2. Because Arcane Laboratory prevents players from casting more than one spell each turn, players cannot cast the spell permitted by Eye of the Storm, or any other spell that turn.
126 decks Colorless View on Commander Spellbook →
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