Combos with Arcane Adaptation
15 known combos in Commander — View Arcane Adaptation
Results:
Put all creature cards from your library onto the battlefield
Show steps
Activate The World Tree's second ability by paying {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, tapping and sacrificing it, causing you to search for all creatures in your library, as they are all Gods due to Arcane Adaptation and put them onto the battlefield.
Results:
Infinite colored mana
· Infinite damage
· Infinite Treasure tokens
Show steps
- Cause an artifact to enter the battlefield under your control.
- Reckless Fireweaver triggers, dealing 1 damage to each opponent.
- Malcolm triggers, as Reckless Fireweaver is a Pirate due to Arcane Adaptation, creating a Treasure token for each opponent dealt damage this way.
- When the Treasure(s) enter, Reckless Fireweaver triggers that many times.
- Resolve the first Reckless Fireweaver trigger, dealing 1 damage to each opponent.
- Repeat from step 3.
Realmbreaker, the Invasion Tree
Arcane Adaptation
Results:
Put all creature cards from your library onto the battlefield
Show steps
Activate Realmbreaker's second ability by paying {10}, tapping and sacrificing it, causing you to search for all creatures in your library, as they are all Praetors due to Arcane Adaptation, and put them onto the battlefield.
Results:
Infinite colored mana
· Infinite damage
· Infinite Treasure tokens
Show steps
- Cause an artifact to enter the battlefield under your control.
- Ingenious Artillerist triggers, dealing 1 damage to each opponent.
- Malcolm triggers, as Ingenious Artillerist is a Pirate due to Arcane Adaptation, creating a Treasure token for each opponent dealt damage this way.
- When the Treasure(s) enter, Ingenious Artillerist triggers that many times.
- Resolve the first Ingenious Artillerist trigger, dealing 1 damage to each opponent.
- Repeat from step 3.
Results:
Infinite colored mana
· Infinite damage
· Infinite Treasure tokens
Show steps
- Cause an artifact to enter the battlefield under your control.
- Hedron Detonator triggers, dealing 1 damage to target opponent.
- Malcolm triggers, creating a Treasure token.
- Treasure token enter the battlefield, triggering Hedron Detonator, dealing 1 damage to target opponent.
- Repeat from step 2.
Results:
Infinite creature tokens
· Infinite ETB
· Infinitely large creature
Show steps
- Cast Turntimber Ranger by paying {3}{G}{G}.
- Turntimber Ranger enters the battlefield, creating a 2/2 Wolf creature token and putting a +1/+1 counter on Turntimber Ranger.
- /2 Wolf creature token enters the battlefield triggering Turntimber Ranger, creating a 2/2 Wolf creature token and putting a +1/+1 counter on Turntimber Ranger.
- Repeat from step 2.
Results:
Near-infinite damage
· Near-infinite tapped Treasure tokens
Show steps
- Activate Shao Jun by tapping two artifacts, dealing 1 damage to each opponent.
- Malcolm triggers, creating a Treasure for each opponent dealt damage this way.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
Show steps
- Cast Wick either from your hand or from the command zone by paying {3}{B} plus commander tax, if applicable.
- When Wick enters the battlefield, it triggers.
- Holding priority, if you control a Snail, activate Goblin Bombardment by sacrificing the Snail, dealing 1 damage to any target.
- If needed, repeat step 3 until you do not control a Snail.
- Resolve the Wick trigger, creating a 1/1 Snail creature token.
- When the Snail enters the battlefield as a Rat due to Arcane Adaptation, Wick triggers.
- Repeat from step 3.
Results:
Infinite colored mana
· Infinite damage
· Infinite Treasure tokens
Show steps
- Cause an artifact to enter the battlefield under your control.
- Weftstalker Ardent triggers, dealing 1 damage to each opponent.
- Malcolm triggers, as Weftstalker Ardent is a Pirate due to Arcane Adaptation, creating a Treasure token for each opponent dealt damage this way.
- When the Treasure(s) enter, Weftstalker Ardent triggers that many times.
- Resolve the first Weftstalker Ardent trigger, dealing 1 damage to each opponent.
- Repeat from step 3.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite colorless mana
Show steps
- Cast Wick either from your hand or from the command zone by paying {3}{B} plus commander tax, if applicable.
- When Wick enters the battlefield, it triggers.
- Holding priority, if you control a Snail, activate Ashnod's Altar by sacrificing the Snail, adding {C}{C}.
- If needed, repeat step 3 until you do not control a Snail.
- Resolve the Wick trigger, creating a 1/1 Snail creature token.
- When the Snail enters the battlefield as a Rat due to Arcane Adaptation, Wick triggers.
- Repeat from step 3.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite sacrifice triggers
· Infinite death triggers
· Near-infinite damage
· Infinite card draw
· Infinite draw triggers
Show steps
- Cast Wick either from your hand or from the command zone by paying {3}{B} plus commander tax, if applicable.
- When Wick enters the battlefield, it triggers.
- Holding priority, if you control a Snail, activate Phyrexian Altar by sacrificing the Snail, adding one mana of any color.
- If needed, repeat step 3 until you do not control a Snail.
- Resolve the Wick trigger, creating a 1/1 Snail creature token.
- When the Snail enters the battlefield as a Rat due to Arcane Adaptation, Wick triggers.
- Repeat from step 3.
- Once you have infinite colored mana, you may instead sacrifce the Snails to Wick's ability.
Results:
Infinite colored mana
· Infinite damage
· Infinitely large creature until end of turn
· Infinite Treasure tokens
Show steps
- Activate Penregon Strongbull by paying {1} and sacrificing an artifact, dealing 1 damage to each opponent and giving it +1/+1 until end of turn.
- Malcolm triggers for each opponent dealt damage this way, creating that many Treasure tokens.
- Activate a Treasure by tapping and sacrificing it, adding {1}.
- Repeat.
Results:
Infinite damage
· Infinite sacrifice triggers
Show steps
- Activate a Treasure token by tapping and sacrificing it, adding one mana of any color.
- Havoc Jester triggers, dealing 1 damage to any target opponent.
- Malcolm triggers, creating a Treasure token.
- Repeat.
Results:
Infinite damage
· Infinite sacrifice triggers
Show steps
- Activate a Treasure token by tapping and sacrificing it, adding one mana of any color.
- Mayhem Devil triggers, dealing 1 damage to any target opponent.
- Malcolm triggers, creating a Treasure token.
- Repeat.
Wirewood Symbiote
Arcane Adaptation
Results:
Infinite ETB
· Infinite LTB
· Infinite storm count
Show steps
- Activate a creature by tapping it, adding at least {G}.
- Activate Wirewood Symbiote by returning it from the battlefield to your hand, untapping the mana-producing creature.
- Cast Wirewood Symbiote by paying {G}.
- Repeat.
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