Combos with Araumi of the Dead Tide

12 known combos in Commander — View Araumi of the Dead Tide

Results: Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss
Show steps
  1. Activate Araumi by tapping it and exiling three cards from your graveyard, giving Gray Merchant encore until end of turn.
  2. Activate Gray Merchant's encore ability by paying {3}{B}{B} and exiling it from your graveyard, creating at least three token copies of it with haste.
  3. The Gray Merchants enter the battlefield, triggering their abilities twice each.
  4. Resolve the first Gray Merchant ability, causing each opponent to lose at least seven life and you to gain at least seven life.
  5. Repeat step 4 for each remaining Gray Merchant trigger.
874 decks Colorless View on Commander Spellbook →
Results: Infinite self-mill
Show steps
  1. Activate Araumi by tapping it and exiling cards from your graveyard equal to the number of opponent you have, giving Vizier of Tumbling Sands encore until end of turn.
  2. Activate Vizier of Tumbling Sands' encore ability by paying {2}{U} and exiling it, causing you to create a token copy of it with haste for each opponent you have.
  3. Activate a Vizier of Tumbling Sands by tapping it, untapping a different Vizier of Tumbling Sands.
  4. Mesmeric Orb triggers, causing you to mill a card.
  5. Repeat from step 3.
437 decks Colorless View on Commander Spellbook →
Results: Infinite self-mill
Show steps
  1. Activate Araumi by tapping it and exiling cards from your graveyard equal to the number of opponent you have, giving Fatestitcher encore until end of turn.
  2. Activate Fatestitcher's encore ability by paying {3}{U} and exiling it, causing you to create a token copy of it with haste for each opponent you have.
  3. Activate a Fatestitcher by tapping it, untapping a different Fatestitcher.
  4. Mesmeric Orb triggers, causing you to mill a card.
  5. Repeat from step 3.
176 decks Colorless View on Commander Spellbook →
Araumi of the Dead Tide Araumi of the Dead Tide
Mirror-Mad Phantasm Mirror-Mad Phantasm
Results: Infinite self-mill
Show steps
  1. Activate Araumi by tapping it and exiling cards from your graveyard equal to the number of opponent you have, giving Mirror-Mad Phantasm encore until end of turn.
  2. Activate Mirror-Mad Phantasm's encore ability by paying {3}{U}{U} and exiling it, causing you to create a token copy with haste for each opponent you have.
  3. Activate a Mirror-Mad Phantasm token by paying {1}{U}, causing you to shuffle it into your library, then reveal and mill your entire library due to not having a card named Mirror-Mad Phantasm in it.
99 decks Colorless View on Commander Spellbook →
Results: Infinite self-mill
Show steps
  1. Activate Araumi by tapping it and exiling cards from your graveyard equal to the number of opponent you have, giving Kelpie Guide encore until end of turn.
  2. Activate Kelpie Guide's encore ability by paying {2}{U} and exiling it, causing you to create a token copy of it with haste for each opponent you have.
  3. Activate a Kelpie Guide's first ability by tapping it, untapping a different Kelpie Guide.
  4. Mesmeric Orb triggers, causing you to mill a card.
  5. Repeat from step 3.
70 decks Colorless View on Commander Spellbook →
Results: Infinite draw triggers · Infinite looting · Infinite self-discard triggers
Show steps
  1. Activate Araumi by tapping it and exiling another card from your graveyard for each opponent you have, giving Vizier of Tumbling Sands encore until end of turn.
  2. Activate Vizier of Tumbling Sands' encore ability by paying {2}{U} and exiling it, creating at least two token copies of it with haste.
  3. Activate a Vizier of Tumbling Sands token by tapping it, targeting another Vizier of Tumbling Sands token.
  4. The Vizier of Tumbling Sands token triggers, causing you to loot.
  5. Resolve the Vizier of Tumbling Sands ability, untapping the other Vizier of Tumbling Sands token.
  6. Repeat from step 3.
62 decks Colorless View on Commander Spellbook →
Results: Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss
Show steps
  1. Activate Araumi by tapping it and exiling three cards from your graveyard, giving Gray Merchant encore until end of turn.
  2. Activate Gray Merchant's encore ability by paying {3}{B}{B} and exiling it from your graveyard, creating at least three token copies of it with haste.
  3. The Gray Merchants enter the battlefield, triggering their abilities twice each.
  4. Resolve the first Gray Merchant ability, causing each opponent to lose at least 8 life and you to gain at least 8 life.
  5. Repeat step 4 for each remaining Gray Merchant trigger.
30 decks Colorless View on Commander Spellbook →
Araumi of the Dead Tide Araumi of the Dead Tide
Specimen Collector Specimen Collector
Ashnod's Altar Ashnod's Altar
Results: Infinite colorless mana · Infinite creature tokens · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers
Show steps
  1. Activate Araumi by tapping it and exiling a number of cards equal to the number of opponent you have, giving Specimen Collector encore until end of turn.
  2. Activate Specimen Collector's encore ability by paying {4}{U} and exiling it, creating at least two token copies of it with haste.
  3. Each Specimen Collector enters the battlefield, creating that many 1/1 Squirrel and 0/3 Crab creature tokens.
  4. Activate Ashnod's Altar by sacrificing a Specimen Collector token, adding {C}{C}.
  5. The Specimen Collector token dies, creating a token copy of a Specimen Collector token.
  6. Repeat from step 3.
29 decks Colorless View on Commander Spellbook →
Results: Infinite draw triggers · Infinite looting · Infinite self-discard triggers
Show steps
  1. Activate Araumi by tapping it and exiling another card from your graveyard for each opponent you have, giving Kelpie Guide encore until end of turn.
  2. Activate Kelpie Guide's encore ability by paying {2}{U} and exiling it, creating at least two token copies of it with haste.
  3. Activate a Kelpie Guide token's first ability by tapping it, targeting another Kelpie Guide token.
  4. The Kelpie Guide token triggers, causing you to loot.
  5. Resolve the Kelpie Guide ability, untapping the other Kelpie Guide token.
  6. Repeat from step 3.
28 decks Colorless View on Commander Spellbook →
Araumi of the Dead Tide Araumi of the Dead Tide
Specimen Collector Specimen Collector
Phyrexian Altar Phyrexian Altar
Results: Infinite ETB · Infinite LTB · Infinite colored mana · Infinite creature tokens · Infinite death triggers · Infinite sacrifice triggers
Show steps
  1. Activate Araumi by tapping it and exiling a number of cards equal to the number of opponent you have, giving Specimen Collector encore until end of turn.
  2. Activate Specimen Collector's encore ability by paying {4}{U} and exiling it, creating at least two token copies of it with haste.
  3. Each Specimen Collector enters the battlefield, creating that many 1/1 Squirrel and 0/3 Crab creature tokens.
  4. Activate Phyrexian Altar by sacrificing a Specimen Collector token, adding one mana of any color.
  5. The Specimen Collector token dies, creating a token copy of a Specimen Collector token.
  6. Repeat from step 3.
18 decks Colorless View on Commander Spellbook →
Araumi of the Dead Tide Araumi of the Dead Tide
Myr Galvanizer Myr Galvanizer
Palladium Myr Palladium Myr
Results: Infinite colorless mana · Infinite untap of Myr you control
Show steps
  1. Activate Araumi by tapping it and exiling cards equal to the number of opponent you have, giving Myr Galvanizer encore until end of turn.
  2. Activate Palladium Myr by tapping it, adding {C}{C}.
  3. Activate Myr Galvanizer's encore ability by paying {3} and exiling it from your graveyard, creating a token copy of it with haste for each opponent you have.
  4. Activate a Myr Galvanizer token by paying {1} and tapping it, untapping all other Myr you control.
  5. Activate Palladium Myr by tapping it, adding {C}{C}.
  6. Repeat from step 4.
Results: Each opponent loses the game
Show steps
  1. Activate Araumi by tapping it and exiling cards from your graveyard equal to the number of opponent you have, giving Clone encore until end of turn.
  2. Activate Clone's encore ability by paying {3}{U} and exiling it, causing you to create a token copy with haste for each opponent you have.
  3. Choose to have each Clone token enter the battlefield as a copy of Blightsteel Colossus.
  4. Deal combat damage to each opponent using a Clone token, causing each opponent to get eleven poison counters.
  5. Each opponent loses the game due to having ten or more poison counters.
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