Combos with Apocalypse

10 known combos in Commander — View Apocalypse

Results: Discard your hand · Exile all permanents opponents control · Mass Land Denial
Show steps
  1. Float at least {4}{W}{R}{R}{R}.
  2. Cast Teferi's Protection for {2}{W}, phasing out all of your permanents.
  3. Cast Apocalypse for {2}{R}{R}{R}, discarding your hand and exiling all permanents.
  4. At the beginning of your next upkeep, your permanents phase back in.
470 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. Cast Oblivion Ring by paying {2}{W}.
  2. Oblivion Ring enters the battlefield, exiling Barren Glory.
  3. Cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and causing you to discard your hand.
  4. Oblivion Ring triggers, returning Barren Glory to the battlefield.
  5. Proceed to your next turn.
  6. At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
266 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. Cast Detention Sphere by paying {1}{W}{U}.
  2. Detention Sphere enters the battlefield, exiling Barren Glory.
  3. Cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and causing you to discard your hand.
  4. Detention Sphere triggers, returning Barren Glory to the battlefield.
  5. Proceed to your next turn.
  6. At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
139 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. Cast Leonin Relic-Warder by paying {W}{W}.
  2. Leonin Relic-Warder enters the battlefield, exiling Barren Glory.
  3. Cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and causing you to discard your hand.
  4. Leonin Relic-Warder triggers, returning Barren Glory to the battlefield.
  5. Proceed to your next turn.
  6. At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
120 decks Colorless View on Commander Spellbook →
Results: Exile all permanents opponents control · Mass Land Denial
Show steps
  1. Activate Zirilan by paying {1}{R}{R} and tapping it, searching your library for Worldgorger Dragon, putting it onto the battlefield and shuffling your library.
  2. Worldgorger Dragon enters the batllefield, exiling all other permanents you control.
  3. Cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and discarding your hand.
  4. Worldgorger Dragon leaves the battlefield, returning all permanents exiled by it to the battlefield.
90 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. During the end step before your turn, activate Emergence Zone by paying {1}, tapping and sacrificing it, allowing you to cast spells this turn as though they had flash.
  2. Cast Barren Glory by paying {4}{W}{W}.
  3. Holding priority, cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and causing you to discard your hand.
  4. Resolve Barren Glory.
  5. At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
83 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. During the end step before your turn, cast Barren Glory by paying {4}{W}{W}.
  2. Holding priority, cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and causing you to discard your hand.
  3. Resolve Barren Glory.
  4. At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
67 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. During the end step before your turn, cast Barren Glory by paying {4}{W}{W}.
  2. Holding priority, cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and causing you to discard your hand.
  3. Resolve Barren Glory.
  4. At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
55 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. During the end step before your turn, cast Borne Upon a Wind by paying {1}{U}, allowing you to cast spells this turn as though they had flash.
  2. Cast Barren Glory by paying {4}{W}{W}.
  3. Holding priority, cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and causing you to discard your hand.
  4. Resolve Barren Glory.
  5. At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
30 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. During the end step before your turn, cast Barren Glory by paying {4}{W}{W}.
  2. Holding priority, cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and causing you to discard your hand.
  3. Resolve Barren Glory.
  4. At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
23 decks Colorless View on Commander Spellbook →
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