Combos with Anzrag, the Quake-Mole
15 known combos in Commander — View Anzrag, the Quake-Mole
Anzrag, the Quake-Mole
Anara, Wolvid Familiar
Results:
Near-infinite combat phases
· Near-infinite untap of creatures you control
· Near-infinite mana creatures you control can produce
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Declare Anzrag as an attacker, attacking an opponent who controls a creature.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage dealt to Anzrag will not kill it due to Anara giving it indestructible.
- Repeat from step 3 each combat phase.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Last Night Together by paying {3}{R}{G}, targeting Anzrag and an opposing creature.
- Declare Anzrag as an attacker, attacking the opponent who controls the creature targeted in step 2.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Deal combat damage to the opposing creature, with Anzrag not being destroyed to its indestructible ability, and the creature targeted in step 2 also not being destroyed if it blocked Anzrag.
- Repeat from step 3 each combat phase.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- Activate Anzrag by paying {3}{G}{G}{R}{R}, causing opponents to block Anzrag if able this turn.
- Cast Darksteel Mutation for {1}{W} targeting the only creature an opponent controls.
- Resolve Darksteel Mutation, turning the enchanted creature into a 0/1 Insect artifact creature with indestructible.
- Declare Anzrag as an attacker, attacking the opponent who controls the enchanted creature.
- The opponent is forced to block Anzrag with the enchanted creature, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Repeat from step 4.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite ETB for target opponent
· Infinite death triggers for target opponent
· Infinite LTB for target opponent
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
- Declare Anzrag as an attacker, attacking any opponent.
- If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
- If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
- If Forbidden Orchard was activated, activate Voyaging Satyr by tapping it, untapping Forbidden Orchard.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
- Repeat from step 3 each combat phase.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite ETB for target opponent
· Infinite death triggers for target opponent
· Infinite LTB for target opponent
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
- Declare Anzrag as an attacker, attacking any opponent.
- If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
- If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
- If Forbidden Orchard was activated, activate Portent Tracker by tapping it, untapping Forbidden Orchard.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
- Repeat from step 3 each combat phase.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite ETB for target opponent
· Infinite death triggers for target opponent
· Infinite LTB for target opponent
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
- Declare Anzrag as an attacker, attacking any opponent.
- If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
- If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
- If Forbidden Orchard was activated, activate Krosan Restorer by tapping it, untapping Forbidden Orchard.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
- Repeat from step 3 each combat phase.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite ETB for target opponent
· Infinite death triggers for target opponent
· Infinite LTB for target opponent
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
- Declare Anzrag as an attacker, attacking any opponent.
- If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
- If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
- If Forbidden Orchard was activated, activate Argothian Elder by tapping it, untapping Forbidden Orchard.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
- Repeat from step 3 each combat phase.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite ETB for target opponent
· Infinite death triggers for target opponent
· Infinite LTB for target opponent
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
- Declare Anzrag as an attacker, attacking any opponent.
- If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
- If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
- If Forbidden Orchard was activated, activate Blossom Dryad by tapping it, untapping Forbidden Orchard.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
- Repeat from step 3 each combat phase.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite ETB for target opponent
· Infinite death triggers for target opponent
· Infinite LTB for target opponent
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
- Declare Anzrag as an attacker, attacking any opponent.
- If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
- If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
- If Forbidden Orchard was activated, activate Stone-Seeder Hierophant by tapping it, untapping Forbidden Orchard.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
- Repeat from step 3 each combat phase.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite ETB for target opponent
· Infinite death triggers for target opponent
· Infinite LTB for target opponent
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
- Declare Anzrag as an attacker, attacking any opponent.
- If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
- If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
- If Forbidden Orchard was activated, activate Juniper Order Druid by tapping it, untapping Forbidden Orchard.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
- Repeat from step 3 each combat phase.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite ETB for target opponent
· Infinite death triggers for target opponent
· Infinite LTB for target opponent
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
- Declare Anzrag as an attacker, attacking any opponent.
- If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
- If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
- If Forbidden Orchard was activated, activate Ley Druid by tapping it, untapping Forbidden Orchard.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
- Repeat from step 3 each combat phase.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite ETB for target opponent
· Infinite death triggers for target opponent
· Infinite LTB for target opponent
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
- Declare Anzrag as an attacker, attacking any opponent.
- If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
- If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
- If Forbidden Orchard was activated, activate Ioreth of the Healing House by tapping it, untapping Forbidden Orchard.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
- Repeat from step 3 each combat phase.
Results:
Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite combat phases
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- If needed, cast the card preventing combat damage by paying its mana cost or activate it.
- Declare Anzrag as an attacker, attacking an opponent who controls a creature.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt is prevented due to the damage prevention effect.
- Repeat from step 3 each combat phase.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite ETB for target opponent
· Infinite death triggers for target opponent
· Infinite LTB for target opponent
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
- Declare Anzrag as an attacker, attacking any opponent.
- If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
- If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
- If Forbidden Orchard was activated, activate Ley Weaver by tapping it, untapping Forbidden Orchard.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
- Repeat from step 3 each combat phase.
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite ETB for target opponent
· Infinite death triggers for target opponent
· Infinite LTB for target opponent
Show steps
- Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
- Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
- Declare Anzrag as an attacker, attacking any opponent.
- If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
- If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
- If Forbidden Orchard was activated, activate North Pole Patrol by tapping it, untapping Forbidden Orchard.
- The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
- Repeat from step 3 each combat phase.
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