Combos with Altanak, the Thrice-Called

15 known combos in Commander — View Altanak, the Thrice-Called

Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Activate Gauntlets of Chaos by paying {5} and sacrificing it, exchanging control of Altanak and target creature an opponent controls.
  2. Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Cast Martyrdom by paying {1}{W}{W}, targeting Altanak.
  2. Activate Stiltzkin by paying {2} and tapping it, giving control of Altanak to an opponent.
  3. Activate Altanak an arbitrarily large number of times by paying {0}, targeting itself.
  4. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Activate Stiltzkin by paying {2} and tapping it, giving control of Altanak to an opponent.
  2. Activate Soltari Guerrillas an arbitrarily large number of times by paying {0}, targeting Altanak.
  3. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Cast Martyrdom by paying {1}{W}{W}, targeting Altanak.
  2. Cast Harmless Offering by paying {2}{R}, giving control of Altanak to an opponent.
  3. Activate Altanak an arbitrarily large number of times by paying {0}, targeting itself.
  4. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Cast Martyrdom by paying {1}{W}{W}, targeting Altanak.
  2. Activate Bazaar Trader by tapping it, giving control of Altanak to an opponent.
  3. Activate Altanak an arbitrarily large number of times by paying {0}, targeting itself.
  4. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Cast Harmless Offering by paying {2}{R}, giving control of Altanak to an opponent.
  2. Activate Soltari Guerrillas an arbitrarily large number of times by paying {0}, targeting Altanak.
  3. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Activate Bazaar Trader by tapping it, giving control of Altanak to an opponent.
  2. Activate Soltari Guerrillas an arbitrarily large number of times by paying {0}, targeting Altanak.
  3. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Cast Martyrdom by paying {1}{W}{W}, targeting Altanak.
  2. Activate Gauntlets of Chaos by paying {5} and sacrificing it, exchanging control of Altanak and target creature an opponent controls.
  3. Activate Altanak an arbitrarily large number of times by paying {0}, targeting itself.
  4. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Activate Coveted Falcon by paying {1}{U}, turning it face up.
  2. Coveted Falcon triggers, causing an opponent to gain control of Altanak and causing you to draw a card.
  3. Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  4. Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  5. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Activate Stiltzkin by paying {2} and tapping it, giving control of Altanak to an opponent.
  2. Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Cast Wrong Turn by paying {2}{U}, giving control of Altanak to an opponent.
  2. Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Cast Switcheroo by paying {4}{U}, exchanging control of Altanak and another creature with an opponent.
  2. Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Cast Fateful Handoff by paying {3}{B}, causing you to draw seven cards and give control of Altanak to an opponent.
  2. Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Cast Harmless Offering by paying {2}{R}, giving control of Altanak to an opponent.
  2. Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Results: Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Cast Donate by paying {2}{U}, giving control of Altanak to an opponent.
  2. Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
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