Combos with Alchemist's Refuge

13 known combos in Commander — View Alchemist's Refuge

Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite storm count · Infinite creature tokens · Infinite copies of abilities you control on the stack · Infinite copies of a specific creature
Show steps
  1. Activate Alchemist's Refuge's second ability by paying {G}{U} and tapping it, allowing you to cast spells this turn as though they have flash.
  2. Cast any other Eldrazi except Drowner of Truth by paying its mana cost, triggering Ulalek.
  3. Holding priority, cast Drowner of Truth by paying {4}{C}{G/U}{G/U}.
  4. Drowner of Truth and Ulalek trigger.
  5. Resolve the Ulalek trigger, causing you to pay {C}{C} to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
  6. Resolve the copy of Drowner of Truth's trigger, creating two 0/1 Eldrazi Spawn creature tokens.
  7. Activate the Eldrazi Spawns by sacrificing them, adding {C}{C}.
  8. Resolve the copy of Ulalek's trigger, causing you to pay {C}{C} to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
  9. Repeat from step 6.
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Results: Win the game at the beginning of your next upkeep
Show steps
  1. On the end step prior to your turn, activate Alchemist's Refuge's second ability by paying {G}{U} and tapping it, allowing you to cast spells this turn as though they have flash.
  2. Cast Storvald either from your hand or from the command zone by paying {4}{G}{W}{U} and commander tax, if applicable.
  3. When Storvald enters the battlefield, it triggers, causing Tree or Redemption's power and toughness to become 1 until end of turn.
  4. Activate Tree of Redemption by tapping it, causing your life total to become 1.
  5. At the beginning of your upkeep, Near-Death Experience triggers, causing you to win the game.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite red mana · Infinite magecraft triggers · Exile your library with the ability to play the exiled cards until end of turn
Show steps
  1. Activate Alchemist's Refuge's second ability by paying {G}{U} and tapping it, allowing you to cast spells as though they have flash this turn.
  2. Cast Jeska's Will by paying {2}{R}.
  3. Storm-Kiln Artist triggers, creating a Treasure token.
  4. Activate a Treasure by tapping and sacrificing it, adding {1}.
  5. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Jeska's Will.
  6. Storm-Kiln Artist triggers, creating a Treasure token.
  7. Resolve the Jeska's Will copy, adding at least {R}{R}{R}{R}.
  8. Activate a Treasure by tapping and sacrificing it, adding {U}.
  9. Cast Rootha by paying {1}{U}{R}.
  10. Repeat from step 5.
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite storm count · Infinite magecraft triggers · Infinite Treasure tokens
Show steps
  1. Activate Alchemist's Refuge's second ability by paying {G}{U} and tapping it, allowing you to cast spells as though they have flash this turn.
  2. Cast Brass's Bounty by paying {6}{R}.
  3. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Brass's Bounty.
  4. Resolve the Brass's Bounty copy, creating at least six Treasure tokens.
  5. Activate five Treasure tokens by tapping and sacrificing them, adding {3}{U}{R}.
  6. Cast Rootha by paying {1}{U}{R}.
  7. Repeat from step 3.
Results: Target opponent skips all their future turns · Lock
Show steps
  1. Activate Mindslaver by paying {4}, tapping and sacrificing it, causing you to gain control of target opponent during their next turn.
  2. During the opponent's turn, activate Alchemist's Refuge by paying {G}{U} and tapping it, allowing you to cast spells this turn as though they have flash.
  3. Cast Lethal Vapors by paying {2}{B}{B}.
  4. As the opponent, activate Lethal Vapors by paying {0} an arbitrarily large number of times, causing that opponent to skip that many turns.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite red mana · Infinite magecraft triggers
Show steps
  1. Activate Alchemist's Refuge's second ability by paying {G}{U} and tapping it, allowing you to cast spells as though they have flash this turn.
  2. Cast Seething Song by paying {2}{R}.
  3. Storm-Kiln Artist triggers, creating a Treasure token.
  4. Activate a Treasure by tapping and sacrificing it, adding {1}.
  5. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Seething Song.
  6. Storm-Kiln Artist triggers, creating a Treasure token.
  7. Resolve the Seething Song copy, adding {R}{R}{R}{R}{R}.
  8. Activate a Treasure by tapping and sacrificing it, adding {U}.
  9. Cast Rootha by paying {1}{U}{R}.
  10. Repeat from step 5.
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Mass Land Denial · Near-infinite lifeloss for all players
Show steps
  1. Activate Alchemist's Refuge by paying {G}{U} and tapping it, allowing you to cast spells this turn as though they have flash.
  2. Cast an instant or sorcery spell by paying its mana cost, triggering Ashling.
  3. Holding priority, cast Worldfire by paying {6}{R}{R}{R}.
  4. Ashling triggers, causing you to rummage.
  5. Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
  6. Resolve the Ashling trigger from step 2, dealling 2 damage to each opponent.
  7. Each opponent loses the game as a state-based action due to having less than 0 life.
Results: Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite mana nonland permanents you control can produce · Infinite storm count · Infinite untap of nonland permanents you control
Show steps
  1. Activate all mana-producing nonland permanents you control by tapping them, adding at least {3}{U}{R}.
  2. Activate Alchemist's Refuge's second ability by paying {G}{U} and tapping it, allowing you to cast spells this turn as though they had flash.
  3. Cast Dramatic Reversal by paying {1}{U}.
  4. Activate Rootha by paying {2} and returning it to your hand, copying Dramatic Reversal.
  5. Resolve the Dramatic Reversal copy, untapping all nonland permanents you control.
  6. Activate all mana-producing nonland permanents you control by tapping them, adding at least {3}{U}{R}.
  7. Cast Rootha by paying {1}{U}{R}.
  8. Repeat from step 4.
  9. If nonland permanents you control can tap to produce at least {4}{U}{R}, this combo nets infinite mana.
Results: Near-infinite lifeloss for target opponent
Show steps
  1. Activate Mindslaver by paying {4} and tapping it, causing you to gain control of target opponent during their next turn.
  2. During the opponent's turn, activate Alchemist's Refuge by paying {G}{U} and tapping it, allowing you to cast spells this turn as though they have flash.
  3. Cast Aether Storm by paying {3}{U}.
  4. As the opponent, activate Aether Storm by paying 4 life.
  5. Repeat step 4 until the opponent has 3 or less life remaining.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite magecraft triggers · Infinite mana basic lands you control can produce · Infinite untap of basic lands you control
Show steps
  1. Activate Alchemist's Refuge's second ability by paying {G}{U} and tapping it, allowing you to cast spells as though they have flash this turn.
  2. Activate any number of basic lands by tapping them, adding at least {3}{U}{R}.
  3. Cast Early Harvest by paying {1}{G}{G}.
  4. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Early Harvest
  5. Resolve the Early Harvest copy, untapping all basic lands you control.
  6. Activate any number of basic lands by tapping them, adding at least {3}{U}{R}.
  7. Cast Rootha by paying {1}{U}{R}.
  8. Repeat from step 4.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite mana lands you control can produce · Infinite magecraft triggers · Infinite untap of lands you control
Show steps
  1. Activate Alchemist's Refuge's second ability by paying {G}{U} and tapping it, allowing you to cast spells as though they have flash this turn.
  2. Activate any number of lands by tapping them, adding at least {3}{U}{R}.
  3. Cast Rude Awakening by paying {4}{G}.
  4. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Rude Awakening.
  5. Resolve the Rude Awakening copy, untapping all lands you control.
  6. Activate any number of lands by tapping them, adding at least {3}{U}{R}.
  7. Cast Rootha by paying {1}{U}{R}.
  8. Repeat from step 4.
Results: Each opponent loses the game · Near-infinite lifeloss for all players · Shuffle all hands, graveyards and permanents on the battlefield into their owner's library
Show steps
  1. Activate Alchemist's Refuge's second ability by paying {G}{U} and tapping it, allowing you to cast spells as though they have flash this turn.
  2. Activate Myojin of Roaring Blades by removing an indestructible counter from it.
  3. Holding priority, cast Sway of the Stars by paying {8}{U}{U}, causing each player to shuffle their hand, graveyard and all permanents they own into their library, then causing each player to draw seven cards and set their life total to 7.
  4. Resolve the Myojin of Roaring Blades ability, dealing 7 damage to each of up to three opponents.
  5. Each opponent loses the game due to having 0 life.
Results: Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite mana lands you control can produce · Infinite storm count · Infinite untap of lands you control
Show steps
  1. Activate all mana-producing lands you control except Alchemist's Refuge by tapping them, adding at least {4}{U}{R}.
  2. Activate Alchemist's Refuge's second ability by paying {G}{U} and tapping it, allowing you to cast spells this turn as though they had flash.
  3. Cast Turnabout by paying {2}{U}{U}.
  4. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Turnabout.
  5. Resolve the copy of Turnabout, untapping all lands you control.
  6. Activate all mana-producing lands you control by tapping them, adding at least {4}{U}{R}.
  7. Cast Rootha by paying {1}{U}{R}.
  8. Repeat from step 4.
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