Aggravated Assault — Magic: The Gathering card

Aggravated Assault

{2}{R}
Enchantment

{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Set Onslaught
Rarity Rare
Mana Value 3
Artist Greg Staples
Collector # 185

Why Play Aggravated Assault

Extra combat steps can quickly close out games when you have a strong board presence, turning moderate creature pressure into lethal damage in a single turn. Red aggressive and midrange decks value the card's ability to push through the final points of damage, especially when opponents think they've stabilized behind blockers. The activation cost requires significant mana investment, making it most effective in longer games where you can accumulate resources while maintaining creature threats.

Format Notes

Commander represents the card's strongest format, where the multiplayer nature and higher life totals make extra combat steps particularly valuable for closing out games. The card sees occasional Legacy play in creature-based combo decks but lacks the speed for most competitive environments. Its current price reflects steady Commander demand rather than tournament play, as the mana-intensive activation makes it too slow for faster competitive formats.

Combos & Synergies

Infinite combat loops become possible when paired with mana-generating creatures like Savage Ventmaw, which produces enough mana to repeatedly activate the enchantment. Combat damage triggers gain tremendous value, making cards like Sword of Feast and Famine extremely potent by untapping lands to fuel additional activations. Neheb, the Eternal creates a powerful engine by converting combat damage into red mana for more combat steps.