Combos with Aethertorch Renegade

4 known combos in Commander — View Aethertorch Renegade

Results: Infinite combat phases · Infinite copies of creatures you control · Infinite creature tokens · Infinite energy counters · Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite untap of creatures you control
Show steps
  1. Declare Delina and Lightning Runner as attackers, triggering their abilities twice each.
  2. Resolve a Delina trigger, creating at least one token copy of Aethertorch Renegade that enters the battlefield tapped and attacking.
  3. The Aethertorch Renegade token(s) enters the battlefield, causing you to get at least {E}{E}{E}{E}.
  4. Resolve the second Delina trigger, creating at least one token copy of any creature you control that enters the battlefield tapped and attacking.
  5. Resolve the first Lightning Runner trigger, causing you to get {E}{E} and choosing not to pay.
  6. Resolve the second Lightning Runner trigger, causing you to get {E}{E} and pay eight {E} to untap all creatures you control and to get an additional combat phase after this one.
  7. At the end of your combat phase, each creature token created by Delina triggers, exiling themselves.
  8. Repeat each combat phase.
12 decks Colorless View on Commander Spellbook →
Results: Infinite combat phases · Infinite copies of creatures you control · Infinite creature tokens · Infinite energy counters · Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite untap of creatures you control
Show steps
  1. Declare Delina and Lightning Runner as attackers, triggering Delina twice and Lightning Runner once.
  2. Resolve a Delina trigger, creating at least one token copy of Aethertorch Renegade that enters the battlefield tapped and attacking.
  3. When the Aethertorch Renegade token(s) enter the battlefield, they trigger, causing you to get at least {E}{E}{E}{E}.
  4. Repeat from step 2 for the remaining Delina trigger.
  5. Resolve the Lightning Runner trigger, causing you to get {E}{E} and pay eight {E} to untap all creatures you control and to get an additional combat phase after this one.
  6. At the end of your combat phase, each creature token created by Delina triggers, exiling themselves.
  7. Repeat each combat phase.
  8. Once you have infinite {E}, you may target any other creature(s) you control.
Results: Infinite combat phases · Infinite copies of creatures you control · Infinite creature tokens · Infinite energy counters · Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite untap of creatures you control
Show steps
  1. Declare Delina and Lightning Runner as attackers, triggering their abilities twice each.
  2. Resolve a Delina trigger, creating at least one token copy of Aethertorch Renegade that enters the battlefield tapped and attacking.
  3. The Aethertorch Renegade token(s) enters the battlefield, causing you to get at least {E}{E}{E}{E}.
  4. Resolve the second Delina trigger, creating at least one token copy of any creature you control that enters the battlefield tapped and attacking.
  5. Resolve the first Lightning Runner trigger, causing you to get {E}{E} and choosing not to pay.
  6. Resolve the second Lightning Runner trigger, causing you to get {E}{E} and pay eight {E} to untap all creatures you control and to get an additional combat phase after this one.
  7. At the end of your combat phase, each creature token created by Delina triggers, exiling themselves.
  8. Repeat each combat phase.
Results: Infinite combat phases · Infinite energy counters · Infinite ETB · Infinite LTB
Show steps
  1. Declare Lightning Runner as an attacker, triggering its ability.
  2. Holding priority, activate Circle of Dreams Druid by tapping it, adding at least six {G}.
  3. Activate Emiel by paying {3}, blinking Aethertorch Renegade.
  4. Aethertorch Renegade enters the battlefield, causing you to get {E}{E}{E}{E}.
  5. Repeat from step 3 one additional time.
  6. Resolve the Lightning Runner ability from step 1, causing you to get {E}{E}, then pay eight {E} to untap all creatures you control, and to get an additional combat phase after this one.
  7. Repeat each combat phase.
Buy Aethertorch Renegade on TCGPlayer Buy on Amazon

As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.