Combos with Aether Flash
15 known combos in Commander — View Aether Flash
Results:
Draw the game
· Infinite creature tokens
· Infinite ETB
Show steps
- Cast Polyraptor by paying {6}{G}{G}.
- When Polyraptor enters the battlefield, Aether Flash triggers, dealing 2 damage to Polyraptor.
- Polyraptor triggers, creating a token copy of itself.
- Repeat from step 2 using the new Polyraptor token instead.
Results:
Infinite ETB
· Infinite LTB
Show steps
- Cast Sprouting Phytohydra by paying {4}{G}.
- When Sprouting Phytohydra enters the battlefield, Aether Flash triggers, dealing 2 damage to Sprouting Phytohydra.
- Sprouting Phytohydra dies as a state-based action due to having zero or less toughness.
- Sprouting Phytohydra triggers, creating a token copy of itself.
- Repeat from step 2.
Results:
Infinite death triggers
· Infinite ETB
· Infinite LTB
Show steps
- Activate Kiki-Jiki by tapping it, creating a token copy of a nonlegendary creature whose base toughness is 2 or less.
- When the creature token enters the battlefield, Aether Flash triggers, dealing 2 damage to the creature token.
- The creature token dies as a state-based action due to having 0 or less toughness, triggering Kiki-Jiki, untapping Kiki-Jiki.
- Repeat.
Results:
Destroy all lands that enter the battlefield
· Lock
· Mass Land Denial
Show steps
- Whenever a land enters the battlefield, it enters as a 2/2 creature due to Nature's Revolt.
- Aether Flash triggers, dealing 2 damage to the land.
- The land dies as a state-based action due to having less than zero toughness.
Results:
Near-infinite damage to all players
· Near-infinite death triggers
· Near-infinite ETB
· Near-infinite LTB
Show steps
- Cast Ashcloud Phoenix by paying {2}{R}{R}.
- When Ashcloud Phoenix enters the battlefield, Aether Flash triggers, dealing 2 damage to it.
- Ashcloud Phoenix dies as a state-based action due to having less than 0 toughness.
- Ashcloud Phoenix's first ability triggers, returning it from your graveyard to the battlefield face-down.
- When Ashcloud Phoenix enters the battlefield face-down, Aether Flash triggers, dealing 2 damage to it.
- Ashcloud Phoenix dies as a state-based action due to having less than 0 toughness.
- Yarus' second ability triggers, returning Ashcloud Phoenix from your graveyard to the battlefield face-down, and then turning it face-up.
- Aether Flash and Ashcloud Phoenix's second ability trigger.
- Resolve the Ashcloud Phoenix trigger, dealing 2 damage to each player.
- Resolve the Aether Flash trigger, dealing 2 damage to Ashcloud Phoenix.
- Repeat from step 3.
Results:
Destroy all lands that enter the battlefield
· Lock
· Mass Land Denial
Show steps
- Whenever a land enters the battlefield, it enters as a 1/1 creature due to Living Plane.
- Aether Flash triggers, dealing 2 damage to the land.
- The land dies as a state-based action due to having less than zero toughness.
Results:
Infinite creature tokens with haste
· Infinite ETB
Show steps
- Activate Kiki-Jiki by tapping it, creating a token copy of Cacophodon with haste.
- The Cacophodon token enters the battlefield, triggering Aether Flash, dealing 2 damage to the Cacophodon token.
- The Cacophodon token triggers, untapping Kiki-Jiki.
- Repeat.
Results:
Destroy all lands that enter the battlefield
· Lock
· Mass Land Denial
Show steps
- Whenever a land enters the battlefield, it enters as a 1/1 Swamp creature due to Urborg and Kormus Bell.
- Aether Flash triggers, dealing 2 damage to the land.
- The land dies as a state-based action due to having less than zero toughness.
Results:
Destroy all lands that enter the battlefield
· Lock
· Mass Land Denial
Show steps
- Whenever a land enters the battlefield, it enters as a 1/1 Forest Saproling due to Yavimaya and Life and Limb.
- Aether Flash triggers, dealing 2 damage to the land.
- The land dies as a state-based action due to having less than zero toughness.
Results:
Destroy all lands that enter the battlefield
· Lock
· Mass Land Denial
Show steps
- Whenever a land enters the battlefield, it enters as a 1/1 Forest creature due to Yavimaya and Living Lands.
- Aether Flash triggers, dealing 2 damage to the land.
- The land dies as a state-based action due to having less than zero toughness.
Results:
Destroy all creatures that enter the battlefield
· Lock
Show steps
- Whenever a creature enters the battlefield, Aether Flash triggers, dealing 2 damage to it.
- Because the creature is 1/1 due to Godhead of Awe, it dies as a state-based action due to having less than zero toughness.
Results:
Infinite tapped creature tokens with haste
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Cast Kiki-Jiki, letting him resolve.
- Aether Flash triggers, dealing 2 damage to Kiki-Jiki.
- With the trigger on the stack, tap Kiki-Jiki to create a token copy of Adarkar Valkyrie with haste.
- Tap the Adarkar Valkyrie token targeting Kiki-Jiki.
- Allow the triggers to resolve.
- Kiki-Jiki dies to the 2 damage and is returned to the battlefield by Adarkar Valkyrie.
- Repeat.
Results:
Opponents can't cast spells
· Lock
Show steps
- Cast Endless Swarm.
- Endless Swarm is exiled with Eye of the Storm.
- Choose to not cast your copy of Endless Swarm with Eye of the Storm.
- Hive Mind triggers, and all other players are forced to cast Endless Swarm.
- All other players may not cast any other spells for the rest of the game because of Endless Swarm's Epic ability, and all of their snakes die on ETB to Aether Flash.
Results:
Draw the game
· Infinite death triggers
· Infinite ETB
· Infinite LTB
Show steps
- Cast Tatterkite by paying {3}.
- When Tatterkite enters the battlefield, Aether Flash triggers, dealing 2 damage to Tatterkite.
- Tatterkite dies as a state-based action due to having 0 toughness.
- Tatterkite's undying ability triggers, returning it to the battlefield from your graveyard with zero +1/+1 counters on it due to its ability.
- Repeat from step 2.
- NOTE: This combo creates a mandatory infinite loop that will draw the game if it is not interacted with.
Results:
Infinite death triggers
· Infinite ETB
· Infinite LTB
Show steps
- Cast Soul Collector by paying {3}{B}{B}.
- When Soul Collector enters the battlefield, Pandemonium and Aether Flash trigger.
- Resolve the Pandemonium trigger, causing Soul Collector to deal damage to itself equal to its power.
- Resolve the Aether Flash trigger, dealing 2 damage to Soul Collector.
- Soul Collector dies as a state-based action due to having 0 or less toughness.
- Soul Collector triggers, returning itself from your graveyard to the battlefield.
- Repeat from step 2.
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