Combos with Aberrant Mind Sorcerer

5 known combos in Commander — View Aberrant Mind Sorcerer

Results: Infinite turns · Lock
Show steps
  1. Cast Time Warp by paying {3}{U}{U}, causing you to take an extra turn after this one.
  2. At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Aberrant Mind Sorcerer with haste.
  3. When the Aberrant Mind Sorcerer token enters the battlefield, it triggers, causing you to roll a d20 and either return Time Warp from your graveyard to your hand, or put Time Warp from your graveyard on top of your library.
  4. Move to your extra turn, drawing Time Warp if it was put on top of your library.
  5. Repeat.
Results: Infinite turns · Lock
Show steps
  1. Cast Capture of Jingzhou by paying {3}{U}{U}, causing you to take an extra turn after this one.
  2. At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Aberrant Mind Sorcerer with haste.
  3. When the Aberrant Mind Sorcerer token enters the battlefield, it triggers, causing you to roll a d20 and either return Capture of Jingzhou from your graveyard to your hand, or put Capture of Jingzhou from your graveyard on top of your library.
  4. Move to your extra turn, drawing Capture of Jingzhou if it was put on top of your library.
  5. Repeat.
Results: Infinite turns · Lock
Show steps
  1. Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
  2. At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Aberrant Mind Sorcerer with haste.
  3. When the Aberrant Mind Sorcerer token enters the battlefield, it triggers, causing you to roll a d20 and either return Walk the Aeons from your graveyard to your hand, or put Walk the Aeons from your graveyard on top of your library.
  4. Move to your extra turn, drawing Walk the Aeons if it was put on top of your library.
  5. Repeat.
Results: Infinite turns · Lock
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}, causing you to take an extra turn after this one.
  2. At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Aberrant Mind Sorcerer with haste.
  3. When the Aberrant Mind Sorcerer token enters the battlefield, it triggers, causing you to roll a d20 and either return Temporal Manipulation from your graveyard to your hand, or put Temporal Manipulation from your graveyard on top of your library.
  4. Move to your extra turn, drawing Temporal Manipulation if it was put on top of your library.
  5. Repeat.
Results: Infinite turns · Lock
Show steps
  1. Cast Time Stretch by paying {8}{U}{U}, causing you to take two extra turns after this one.
  2. At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Aberrant Mind Sorcerer with haste.
  3. When the Aberrant Mind Sorcerer token enters the battlefield, it triggers, causing you to roll a d20 and either return Time Stretch from your graveyard to your hand, or put Time Stretch from your graveyard on top of your library.
  4. Move to your first extra turn, drawing Time Stretch if it was put on top of your library.
  5. Move to your second extra turn.
  6. Repeat.
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