A Good Thing

{4}{W}{B}
Enchantment

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.

At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Set Mystery Booster Playtest Cards 2021
Rarity Rare
Mana Value 6
Artist Yoni Skolnik
Collector # 86

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