Take for a Ride — Magic: The Gathering card

Take for a Ride

{2}{R}
Sorcery

Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

*"Your horse deserves a braver rider!"*

Set Outlaws of Thunder Junction
Rarity Uncommon
Mana Value 3
Collector # 148