Tocasia's Welcome — Magic: The Gathering card

Tocasia's Welcome

{2}{W}
Enchantment

Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.

*"Your father was a dear friend to whom I owe much. He wanted me to look after you, to care for you should something happen to him."*

Set Tarkir: Dragonstorm Commander
Rarity Rare
Mana Value 3
Artist Johan Grenier
Collector # 135

Why Play Tocasia's Welcome

Aggressive creature decks that deploy multiple low-cost threats benefit enormously from the consistent card draw this enchantment provides. The once-per-turn restriction means you don't need to flood the board to get value – even a single cheap creature each turn keeps your hand stocked. White weenie strategies and token decks particularly excel with this card, as it turns your natural gameplan of playing small creatures into a powerful card advantage engine.

Format Notes

Pioneer and Modern see the most competitive play for Tocasia's Welcome, where aggressive white decks and Human tribal strategies can leverage the card draw effectively. Commander players have also adopted it widely in token-based and go-wide strategies, especially in decks that naturally produce multiple small creatures. The card has maintained steady relevance across formats without dominating any particular meta, making it a reliable role-player rather than a format-warping threat.

Combos & Synergies

Token producers like Monastery Mentor and Young Pyromancer create excellent synergy by generating multiple creatures that trigger the draw ability. Flickering effects paired with creatures like Thraben Inspector provide repeatable value, entering with low mana values while providing additional utility. Squadron Hawk represents another strong synergy, as searching multiple copies from your library gives you consistent creatures to deploy and trigger the card draw in subsequent turns.