Fabled Passage — Magic: The Gathering card

Fabled Passage

Land

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

*For many children, the wonder of their first warp is a lifelong inspiration.*

Set Edge of Eternities Commander
Rarity Rare
Mana Value 0
Artist Rob Rey
Collector # 60

Why Play Fabled Passage

Multicolored decks running three or more colors benefit tremendously from the mana fixing this fetchland provides, especially when you can afford to enter tapped early in the game. The four-land threshold creates interesting timing decisions—playing it on turn four or later in ramp decks often yields an untapped land, effectively making it a free play. Aggressive decks typically avoid this card due to the tempo loss, while midrange and control strategies appreciate the deck thinning and consistent mana base it provides.

Format Notes

Pioneer and Standard see the most play for this card, where it serves as an affordable alternative to expensive fetchlands while providing crucial mana fixing for greedy mana bases. Commander players frequently include it in multicolor decks as reliable budget fixing that becomes increasingly powerful as games progress and land counts rise. The card sees less play in faster formats like Modern and Legacy where the tempo cost is more punishing.

Combos & Synergies

Landfall creatures like Omnath, Locus of Creation and Scute Swarm create immediate value when Fabled Passage fetches, triggering their abilities while improving your mana. Crucible of Worlds allows you to repeatedly play the fetchland from your graveyard, creating a repeatable landfall engine. Cards that care about lands in graveyards, such as Delirium strategies or Tarmogoyf, appreciate the extra land type this provides to fuel their effects.