Exploration
Enchantment
You may play an additional land on each of your turns.
*The first explorers found Argoth a storehouse of natural wealth—towering forests grown over rich veins of ore.*
Why Play Exploration
Ramping ahead on mana is one of the most powerful strategies in Magic, and few cards do it as efficiently as a one-mana enchantment that provides permanent acceleration. Land-based ramp decks want this effect to deploy threats ahead of schedule, while value engines benefit from hitting land drops consistently to fuel card draw and expensive spells. Playing this on turn one lets you drop a three-mana threat on turn two, or ensures you can play multiple spells per turn in the mid-game when you're drawing extra cards.Format Notes
Commander represents this card's strongest format, where games go long enough to maximize the additional land drops and mana advantage compounds over time. Legacy occasionally sees it in Lands decks or other ramp strategies, though the format's speed limits its impact compared to more explosive acceleration. The high price point reflects its Reserved List status and consistent demand from Commander players who value reliable, permanent ramp effects.Combos & Synergies
Extra land effects stack beautifully with similar enchantments like Burgeoning and Oracle of Mul Daya for explosive early games. Fetchlands become significantly more powerful when you can crack multiple per turn, fixing mana while triggering landfall abilities twice as often. Cards that return lands to hand like Life from the Loam create powerful engines, letting you repeatedly play the same powerful lands or maintain card advantage while developing your board.Featured in These Decks
- World Shaper Commander