Caged Sun — Magic: The Gathering card

Caged Sun

{6}
Artifact

As this artifact enters, choose a color.

Creatures you control of the chosen color get +1/+1.

Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Set Commander Anthology Volume II
Rarity Rare
Mana Value 6
Artist Scott Chou
Collector # 178

Why Play Caged Sun

Six mana buys you a powerful double effect that accelerates your gameplan while strengthening your board presence. The mana doubling effect is particularly potent in mono-colored decks that can consistently trigger it, effectively ramping you by 2-4 mana per turn in the late game. Deploy this when you have a stable board position and can immediately benefit from both the anthem effect and extra mana to cast multiple spells or activate abilities on the same turn.

Format Notes

Commander represents the primary home for Caged Sun, where its high mana cost is more manageable and the longer games allow its value to accumulate significantly. The card sees occasional play in Modern mono-colored devotion strategies but competes with more efficient options at the six-mana slot. Legacy and Vintage applications are extremely rare due to the format speed, though it can appear in prison or big mana strategies that can afford the investment.

Combos & Synergies

Mono-colored commanders like Ghalta, Primal Hunger and Krenko, Mob Boss maximize both halves of the effect, growing creatures while fueling explosive turns. Nykthos, Shrine to Nyx creates explosive mana generation when combined with the doubling effect, often producing 8+ mana from a single activation. Cabal Coffers in mono-black builds generates absurd amounts of mana, while any X-spells like Torment of Hailfire or Genesis Wave become devastating finishers with the additional mana production.