Game Trail
Land
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
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Why Play Game Trail
Red-green aggro and midrange decks benefit most from Game Trail's ability to enter untapped consistently while fixing mana. The reveal condition is easily met in Gruul decks that naturally run high counts of Mountains and Forests, making it effectively an untapped dual land in the early game. Budget-conscious players appreciate having access to efficient mana fixing without the premium price tag of fetchlands or shocklands.Format Notes
Pioneer and Modern see the most play for Game Trail in competitive red-green strategies, though it's overshadowed by more powerful dual lands in higher-tier decks. Commander players frequently include it in two-color Gruul decks as reliable, budget-friendly mana fixing that rarely enters tapped. The card has never faced banning issues and maintains steady playability across eternal formats where mana consistency matters more than raw power level.Combos & Synergies
Abundant Growth and similar enchantments that turn any land into a Forest enable the reveal condition even in multicolor decks light on basic lands. Courser of Kruphix provides excellent synergy by revealing the top card of your library, potentially showing lands for the reveal cost while providing card advantage. Fastlands like Copperline Gorge pair well in aggressive curves, with Game Trail taking over mana duties in the mid-to-late game when Copperline Gorge would enter tapped.Featured in These Decks
- Veloci-Ramp-Tor Commander
- Upgrades Unleashed Commander
- Tyranid Swarm Commander
- Tinker Time Commander
- Riveteers Rampage Commander
- Raining Cats and Dogs Commander