Killer Combo – “Clear Your Mind… and Your Library”

Do you, like myself, wish for the day when you could slap a Glimpse the Unthinkable
Glimpse the Unthinkable
down on the table and watch your opponent wince slightly at the thought of having to throw 10 cards straight into the graveyard?

I longed for those days until I saw this new little diddy that we have to play with in M12. All you have to do is add equal parts Jace’s Archivist to Jace’s Erasure.

Jace's Erasureplus signJace's Archivist

Most people recognize that the erasure is annoying, but it doesn’t really give you too great of an edge over your opponent as your library is dropped by the same cards that they lose.

What if you could get a little edge, and speed the whole thing up? Well that’s exactly what Jace’s Archivist does for you.

You get a fresh 7 cards, and your opponent gets a fresh 7 cards, but your opponent also has to mill 7 more cards. Now, you’ve just turned Jace’s Erasure into something of an annoyance.

You just put your opponent on a 3-4 turn clock, and, as a blue mage, you have nothing but answers in your hand every turn thanks to Jace’s Archivist.

Building a deck around this gem is all too easy since it just takes 4 Mana Leaks
Mana Leak
, 4 Unsummons
, and 4 Negates
 to ensure that you won’t have to worry about too many things.

The Unsummon works like an effective counter since they are discarding their hands. For added fun, throw in Phantasmal Image
Phantasmal Image
to ensure that any creature coming out finds itself staring down its own barrel.Merfolk Mesmerist

Also worth mentioning, if you happen to have any merfolk mesmerists, you could put those in just for some added color. It will also help when you didn’t have to do anything defensive and have some extra mana to burn at the end of your opponent’s turn. I know two isn’t a huge gain, but it will put their clock down to three turns if you’re playing with the combo out.

See what kind of fun things you can do with these guys, and let us know what you think!

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  1. How about:

    4 Visions Of Beyond
    4 Jace’s Erasure
    4 Jace’s Archivist
    2 Phantasmal Image
    4 Ponder
    4 Unsummon
    4 Negate
    4 Mana Leak
    4 Cancel
    2 Elixir of Immortality
    24 Islands
    Its all M12 and it sticks to the milling and draw. Id throw in 2 Jace if you have them.
    The images are to copy the Archivist.

  2. I love it. I want to build this on MTG:O right now.

    Especially good call on the images. I knew that they would be darn handy, but that is clutch with 6 archivists

  3. There’s an evil combo using the Archivist with Jace, Memory Adept’s Ultimate, you can draw them to death in one turn if done at the right time.

  4. The combo is too much centered on the Archivist with only ponder to search for it.

    What are the probabilities that you draw the Archivist? Can you protect it to go OL? And after it goes online you are still not guaranteed to win.

    The combo is too slow and too easy to counter.

    But, if we want to stick to it, Forbidden Alchemy is a very good card to add. It will help you find your Archivist if you dont draw it in your opening hand.
    T1: Ponder
    T2: Erasure
    T3: Done. Counter or if your opponent did not cast anything you go Forbidden Alchemy to draw what you need. 4 cards dig is something.

    Additionally, we are not bound to be mono colored so we may want to add White for DOJ to have a threat of a board wipe at T4. This way your opponent will think twice on putting all his creatures on the board fast.

  5. the deck has a good idea, however there is a card that is better than Jace’s Erasure. Sphinx’s Tutelage pretty much does the same thing except it mills the top two cards with a potential repeat

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