Scooping has become a recent and disappointing trend in competitive Magic.
For those of you who have been watching coverage of PTQ events, know how disappointing it is to sit down excited to watch a Pro do what they do best, only to have them scoop the moment Jace TMS hits the board.
Despite my aversion to scooping – there’s always something to be learned from a match – there are a couple situations in which I will just roll over and play dead.
One such situation involves Umezawa’s Jitte, a famously insane card from the Kamigawa block (the only block my play group despised more than the original Mirrodin).
My scoop-rule is simple and easy to remember: 2 Lé Jitte 2 Quit.
In other words, if one of my opponents has a Jitte in play and equiped, I’m done with that game and happy to move on to the next. Especially when that Jitte is attached to TCP co-owner Brad’s Dauthi Slayer.
So, the question remains: Do YOU have any quirky scoop-conditions or play group rules?
Let us know in the comments!