So this weekend saw the release of the newest Magic set: Mirrodin Besieged. Full scale war has broken out between Mirrodin and the invading Phyrexians. A new set always brings new cards and a small set like Mirrodin Besieged is able to create new decks and expand upon any decks that already exist, especially for those that use a lot of themes and abilities from Scars of Mirrodin. Here are a few of the coolest things that you will see in the new set.
1. More awesome artifacts to play. I think it is really cool to have another set that is in Mirrodin because a visit to this plane always comes with some brand new artifacts. Artifacts are my favorite types of cards because they are permanent; they stay on the battlefield and have all sorts of really cool abilities that will stick around, sometimes changing the way the game is played. My favorite artifact in this set has to be Knowledge Pool which totally changes the game by exiling each spell a player casts and forcing them to choose from one of at least 6 other spells instead. Shimmer Myr can allow you to play artifacts whenever you want, leaving your opponents guessing when you can leave a lot of mana open on your turn. For those that simply prefer crushing their opponent, Blightsteel Colossus is happy to oblige by being an 11/11 that is indestructible with Trample and Infect. This guy can completely poison an opponent in one turn, even if you aren’t playing an Infect deck!
2. The Phyrexians are advancing, and evolving. With the release of Mirrodin Besieged, it’s all out war between the Mirrans and Phyrexia. In Scars of Mirrodin the balance of these two forces was heavily in favor of the Mirrans, a majority of the cards having their watermark. The Phyrexians have spread across the plane, even into other colors bringing the abilities of Infect into white and Proliferate into green and black. This is great for any player that enjoys Infect and Proliferate as it makes them a lot more versatile. You can also find plenty of new cards to provide a nice power boost to any of your decks made from Scars of Mirrodin.
3. Equipment can now act on its own with Living Weapon. While the old Phyrexian abilities of Infect and Proliferate have spread to new colors, they also have a brand new ability unique to equipment artifacts. Phyrexian equipment comes into play with a 0/0 germ token and attaches itself to that token. These weapons are real great because you no longer have to choose between playing a creature to defend yourself and playing some equipment that will just be sitting around until your next turn. Living weapons make good blockers because they are just 0/0 creatures that came free with your equipment.
4. The Races of Mirrodin have united to combat the Phyrexian horde. With Mirrodin Besieged, the Phyrexian threat to the plane has been realized by its denizens. The Mirrans are no longer fighting against each other and have become a unified force. The new Battle Cry ability demonstrates this very well. When creatures with Battle Cry attack, each other attacking creature gets +1 power until the end of the turn. This ability really encourages decks that can make huge armies and will surely be very useful for anyone’s token deck. Battle Cry appears mostly in red and white, colors that can really appreciate having tons of creatures out at once, but there are also colorless creatures with Battle Cry that allow you to create any color deck you please while still making use of this cool new ability.
5. Fight for the fate of the plane of Mirrodin. Many of you have probably taken a look at the cards in this set and Scars of Mirrodin and noticed the watermark in the text box of nearly every card. Now that the conflict between Mirrodin and Phyrexia has escalated, it is time to make use of those watermarks and pick a side to fight for the fate of the plane. At the prerelease each player had to choose a side and received special Mirrodin Besieged booster packs that only had cards from their chosen side. Friday Night Magic events will encourage players to take part in the war with a poster that keeps a tally of each victory for Mirrodin or Phyrexia themed decks against an opponent’s themed deck. The war will be decided in the next set, but two different sets have been announced. The next set will be Mirrodin Pure if Mirrodin wins or it will be New Phyrexia if Phyrexia is the victor. Who will decide the outcome of the war? I’m hoping that the players will have some influence on the future of Mirrodin.
These are just a few of the reasons to check out the latest Magic set. There is also a brand new planeswalker but I’m not sure what to think of him yet. I am certainly looking forward to using all the awesome new cards. This set brings a lot of new stuff to the game, did I miss your favorite card of the set? There are awesome new artifacts and the war between the armies of Mirrodin and the Infect decks of Phyrexia makes for two totally different ways to play Magic. I hope that you are also excited to pick a side and fight the war for Mirrodin!